ICM'98
Hoffmann: Mapping Mathematics to Sound:
The Dynamic Stochastic Synthesis by Iannis Xenakis
Computer Music is intricately linked to mathematics. All computer
action is conditioned by mathematical logic. However, most computer
composers tend to "humanize" their algorithmically produced sound
material and time structures through manual "post-processing". In
constrast to this main-stream approach, Xenakis confronts us with the
pure result of algorithmic action directly mapped to the physical
sound signal. In 1991, he completed a computer program that generates
an entire musical piece, i.e. all sound and structure, "from nothing",
by algorithmic computation only. It is thus a rare instance of what
could be called a "computable music". It will be shown how the formal
models of the Xenakis algorithm and the musical phenomena of GENDY3
match against each other, i.e. how a special musical effect comes
about as the result of a specific choice in the algorithmic
design. But even more interesting are the cases where formal thinking
and artistic design diverge, where "bad" random number generators
producing better music than "good" ones, where chaotic fluctuations
yield more interesting results than equilibrum states, and where the
deliberate violation of established engineering techniques proves
artistically beneficial.
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Last modified: July 21, 1998